GTA 6 is set in Leonida — Rockstar's fictional version of Florida. Rockstar has officially confirmed six major regions through trailers, screenshots, and the updated GTA 6 website. The map spans at least five counties with dramatically different environments: urban sprawl, tropical islands, industrial ports, agricultural heartland, and untamed wilderness. Here's every location we know about.
The crown jewel of Leonida. Rockstar describes it as the "sun and fun capital of America" — a modern reimagining of the iconic 2002 setting, now set in the present day. Vice City is a sprawling urban center filled with art deco architecture, neon nightlife, multicultural neighborhoods, and the kind of excess that only Florida can produce. This is where Jason and Lucia's story primarily unfolds.
Ocean Beach CONFIRMED
Pastel art deco hotels, bright white sand beaches, and the iconic beachfront strip. Inspired by South Beach / Ocean Drive. The most visually distinctive area in Vice City.
Little Cuba CONFIRMED
Bustling panaderías, Latin culture, and vibrant street life. Inspired by Little Havana in real Miami. Expect cultural authenticity and a distinct neighborhood identity.
Tisha-Wocka Flea Market CONFIRMED
Bootleg brands and open-air shopping. A satirical take on Miami's flea market culture. Likely a key social hub and a source of cheap in-game goods.
VC Port CONFIRMED
The cruise ship capital of the world. Industrial port facilities with cargo shipping and cruise terminals. Expect smuggling missions and heist opportunities in this area.
Downtown Vice City SPOTTED
Modern skyscrapers, construction cranes, and a dense urban core. Visible in trailers with a significantly more vertical skyline than the 2002 game. The financial heart of Leonida.
Vice City International SPOTTED
Airport visible in aerial footage. Rockstar's airports have been increasingly detailed — expect a fully explorable terminal complex with runways and hangars.
Venetian Islands SPOTTED
Island chain connected by causeways. Inspired by Miami's Venetian Islands — upscale residential areas with waterfront mansions. Potential property purchase locations.
Crosstown SPOTTED
Residential and commercial district. One of the areas connecting Vice City's neighborhoods. Less glamorous than Ocean Beach but more lived-in and authentic.
A tropical archipelago south of Vice City, connected by a bridge highway reminiscent of the Overseas Highway. The Keys offer a laid-back contrast to Vice City's intensity — casual bars, beach shacks, dive sites, and some of the game's best underwater exploration. Jason's starting apartment is reportedly located here, making the Keys the first area many players will experience.
Key Lento CONFIRMED
Main settlement in the Keys. Lively bars, casual hangouts, and waterfront living. The name suggests a "slow key" lifestyle — the antithesis of Vice City's chaos.
Jason's Apartment SPOTTED
Reportedly Jason's starting safehouse location. Placing the opening in the Keys instead of the city is a smart narrative move — the player discovers Vice City gradually.
Underwater Areas SPOTTED
Coral reefs, shipwrecks, and marine life. The Keys setting demands deep underwater content — expect significant exploration below the surface with treasure and secrets.
North of Vice City, Leonard County includes Port Gellhorn — an industrial and residential area inspired by Fort Lauderdale and Broward County. Less flashy than Vice City but more gritty and real. Road signs confirming "Leonard County" have been spotted in trailer footage. Expect suburban sprawl, commercial districts, and a working-class counterpoint to Vice City's excess.
Port Gellhorn CONFIRMED
Major port and urban center north of Vice City. Industrial facilities, residential neighborhoods, and a distinct identity from the main city. Named in official Rockstar materials.
The heart of rural Leonida. Rockstar describes this as where "American industry and old school values still reign supreme — whatever the cost." Expect vast wetlands, agricultural land, small towns, trailer parks, strip malls, and a completely different pace of life from Vice City. The Grassrivers are Leonida's Everglades — airboats, alligators, and swamp culture.
Grassrivers Wetlands CONFIRMED
Flooded grasslands, mangroves, and wildlife. Airboats confirmed as vehicles. Alligator encounters expected. The most environmentally distinct area in any GTA game.
Small Towns SPOTTED
Low-density residential areas with trailer parks, diners, and gas stations visible in trailers. Inspired by rural Central Florida communities. A world apart from Vice City.
Agricultural Areas SPOTTED
Farm land, ranches, and open roads. Wide highways cutting through flat terrain. The "real America" counterpoint to Vice City's cosmopolitan excess.
A rural county in Leonida's interior, likely based on Hendry County. Ambrosia represents Florida's agricultural heartland — sugar cane fields, cattle ranches, and communities that feel disconnected from the coast. The battle between industry, environment, and old-money power structures is a central theme here.
Ambrosia CONFIRMED
Named in official Rockstar materials. Rural interior region with agriculture and industry. Details beyond the name and general description are still emerging.
The most surprising confirmed location — an elevated wilderness area in Leonida. Real Florida is famously flat, so Mount Kalaga represents Rockstar taking creative liberty to add terrain variety. Expect forests, elevated terrain, hiking trails, and possibly wildlife encounters that rival RDR2's ecosystem. This is where Leonida goes wild.
Mount Kalaga CONFIRMED
Named in official Rockstar materials. Elevated terrain with wilderness. A deliberate departure from Florida's flat geography to add gameplay variety and visual drama.
Real-World Inspirations
Leonida's geography maps closely to real Florida, with creative liberties where gameplay demands it. Vice-Dale County mirrors Miami-Dade. Leonard County mirrors Broward. Ambrosia mirrors Hendry. The Keys mirror the Florida Keys. The Grassrivers mirror the Everglades. Mount Kalaga is the exception — Florida's highest point is only 345 feet, so Rockstar invented vertical terrain for variety.
The result is a fictional state that feels authentically Floridian while offering the environmental diversity that great open-world games require: urban, suburban, coastal, wetland, rural, and wilderness biomes all within one continuous map.
Map Size Estimates
Rockstar hasn't confirmed exact dimensions, but community analysis of trailers and leaked materials suggests the GTA 6 map is approximately 70% larger than GTA V's San Andreas. More importantly, the map is significantly denser — more enterable buildings, more NPC variety, more environmental detail per square meter. Size matters, but density is what creates the illusion of a living world.