News, analysis, and deep dives on everything GTA 6. Updated as it happens.
Chapters, fencing, Macca the Gator, fishing. Which did Rockstar actually say? Every claim from the June 24 dump graded green, amber, or coral.
READ FULL POST →It's a GTA V benefit attached to a GTA 6 purchase, and it auto-renews. What the month gets you, and the theories it keeps spawning.
READ FULL POST →alt:V is dead. RAGE:MP dies August 31. Rockstar will own the only legal GTA multiplayer platform, months before GTA 6 launches.
READ FULL POST →Rockstar confirmed the upgrade is sold separately, any time. There's no deadline on the $99.99 call — but two things are unanswered.
READ FULL POST →A five-week tribunal ends 35 days before GTA 6 ships. No strike has been called. The documented timeline, and what's unproven.
READ FULL POST →The box ships November 12 with a download code and no disc. What that changes for trade-in, lending and preservation.
READ FULL POST →It's identical on both editions, and the deadline says "purchases," not "pre-orders." You can buy on launch day and still get it.
READ FULL POST →Panel-by-panel: Jason and Lucia front and centre, Boobie Ike and Raul Bautista, the cover gator, and the genuine mysteries.
READ FULL POST →Rockstar named the date alongside the cover art reveal. What was locked, and what was still unknown at the time.
READ FULL POST →Record FY2027 guidance, tied explicitly to the launch. The strongest evidence the date is real isn't from Rockstar at all.
READ FULL POST →A leaker floated May 26 and it passed quietly. We then pointed at late June, and that passed too. Both calls, graded.
READ FULL POST →A leaked Best Buy affiliate email pointed to May 18. Nothing happened. The full sequence, and what Zelnick said about it.
READ FULL POST →The November 19 date just got its firmest reaffirmation yet, the summer marketing campaign is confirmed, and the first signals are live. A full status report on where the game stands as summer begins — confirmed facts kept strictly separate from the still-unknown.
Read Analysis →On day 365 we said the silence was about to break. It's day 436. The State of Play, the planetary theory and the insider chorus have all now been graded by events.
Read Analysis →PC delay confirmed as intentional, PlayStation marketing deal revealed, Trailer 3 signals converging, and the CEO admits he hasn't played the game.
Read Analysis →The call delivered $8–8.2B FY2027 guidance tied to November 19, and no Trailer 3. The original playbook, kept, including its claim that May 21 was the most important day left.
Read Guide →45+ firearms, melee weapons, and throwables cataloged. Dual wielding, weapon customization, and the biggest combat overhaul in franchise history.
READ FULL GUIDE →60+ locations mapped across 5 major regions. Vice City, the Everglades, rural Leonida, and the Keys — every confirmed area analyzed.
READ FULL GUIDE →28+ safe houses, businesses, and investment properties. From Ocean Beach penthouses to swamp hideouts — the complete property portfolio.
READ FULL GUIDE →24 stations spanning hip-hop, Latin, rock, electronic, and talk radio. Plus every confirmed song from trailers.
READ FULL GUIDE →35 species across swamps, oceans, and cities. Alligators, sharks, flamingos — Leonida's ecosystem profiled.
READ FULL GUIDE →15 factions profiled. Cartels, street gangs, biker clubs, and law enforcement — Leonida's power structure.
READ FULL GUIDE →22 activities confirmed. Golf, fishing, gambling, nightclubs, racing — everything beyond the story.
READ FULL GUIDE →7 months to stack millions. Every money method ranked by $/hour — Cayo Perico, Agency, Acid Lab, Nightclub, and the optimal daily grind routine.
Read Article →Pre-orders are live at $79.99 and $99.99, and the boxes ship November 12 with no disc. Trailer 3 still hasn't arrived — which is not what we predicted.
Read Article →Preserved as written in May. It called marketing and the November 19 date correctly, missed on $69.99 pricing, and is still waiting on the Trailer 3 it said was imminent.
Read Article →Frame-by-frame analysis of every GTA 6 trailer: hidden map clues, confirmed features, character reveals, Easter eggs, and community theories — with confidence ratings for each detail.
Read Article →Breaking down the most expensive entertainment product ever made: where the money went, how Rockstar will make it back, and what it means for gaming's future.
Read Article →Pre-load timeline, day-one checklist, spoiler lockdown protocol, snack strategy, and everything you need for your first 72 hours in Leonida.
Read Article →From hostile modding takedowns to a full UGC marketplace — the Cfx acquisition, marketplace launch, alt:V shutdown, 215K Steam players, and 4 new Creator Platform job listings. The full timeline and what it means for GTA 6.
Read Article →63 milestones across 7 months and 4 tracks. Here's how to use the Creator Economy Roadmap to prepare your scripts, server, content, and community before launch day.
Read Article →Take-Two rose 40% in 3 months and 127% in 12 months after GTA 5. Here's the historical pattern and what our calculator models for 2026.
Read Article →Roblox pays 1.5B/year but takes 75%. FiveM/GTA 6 takes 25%. We compare earnings, tools, audience, and growth for creators in 2026.
Read Article →If you're a FiveM developer, server operator, or content creator, here's exactly what carries over to GTA 6's creator economy — and the 3 skill gaps to close before November 2026.
Read Article →436 days since Trailer 2, four months from launch, and Rockstar took pre-order money without a trailer. Every credible lead, and every call that has already missed.
Read Article →Graded. The call cleared November 19 behind $8bn of guidance — and produced Take-Two's only on-record line about GTA 6 on PC. Here's what to expect and what to watch for.
Read Article →From Fable to first-party exclusives, the entire industry is rearranging its 2026 calendar around one game. Here's who's running scared and why it makes perfect sense.
Read Article →They opened June 25 — $79.99 Standard, $99.99 Ultimate, two editions only. What each includes, the Vintage Vice City Pack deadline, and the scams still circulating.
Read Article →Take-Two's May 2026 earnings call is the most important moment for GTA 6 since the delay announcement. Rumors debunked, marketing timeline mapped, and three scenarios for what happens on May 15.
Read Article →A state-of-the-union on the biggest game launch in history. No trailer, no gameplay, no pre-orders — but also no signs of delay. We break down everything we know with 211 days to go.
Read Article →What prediction market bettors think about GTA 6 launch timing, first-week sales, and $TTWO stock — and why gamers might have a real information edge over traders.
Read Article →31 metrics across 5 categories. A guide to measuring what matters — so you hit GTA 6 launch day as a Builder, not a Rookie.
Read Article →208+ cars, trucks, boats, helicopters, and motorcycles cataloged from trailers and leaks with real-world counterparts identified.
READ FULL GUIDE →Lucia Caminos, Jason Duval, and 34 more characters — backstories, affiliations, voice actors, and relationship dynamics.
READ FULL GUIDE →32 missions cataloged across story, heists, side quests, stranger encounters, and faction missions.
READ FULL GUIDE →We read the signals as pointing at a May trailer. They were pointing at a marketing beat. Pre-orders came instead, in June, with no trailer attached.
Read Article →Three former Rockstar employees reportedly told an insider the PC version targets February 2027 — shattering Rockstar's tradition of year-long console exclusivity.
Read Article →A detailed Reddit leak describes GTA 6's conditional NPC dialogue system with tagged voice lines, decay mechanics, and context-aware reactions far beyond GTA V.
Read Article →Florida Man headlines meet Rockstar satire. How real Florida's wildest crimes, characters, and culture shaped GTA 6's Vice City.
Read Article →Open world, crime, action — 10 titles to scratch the GTA itch until November 2026.
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