🎮 MOON GRAVITY

Reduce gravity across all of Leonida. Vehicles float, pedestrians bounce, and every jump sends you soaring. Pure chaos physics.

Moon Gravity in GTA 6 — Cheats guide
TYPE
World Cheat
DURATION
Toggle
DISABLES
Achievements
PLATFORM
All
📅 Last updated: April 24, 2026

Code & Input Method

Moon Gravity activates with Left, Left, L1, R1, L1, Right, Left, L1, Left on PlayStation, or Left, Left, LB, RB, LB, Right, Left, LB, Left on Xbox. Upon activation, any loose objects in the immediate area — trash cans, traffic cones, newspapers — gently lift off the ground and float momentarily before settling at a lower gravitational pull. The character's idle stance shifts slightly as the animation system adjusts to the reduced weight.

The cheat toggles on and off with repeated inputs. The transition takes about 1.5 seconds as the physics engine smoothly interpolates between normal and reduced gravity values. During the transition, objects at the edge of their resting friction threshold may begin to slide, creating a subtle environmental indicator that the cheat is taking effect.

Effects & Changes

Gravity is reduced to approximately one-sixth of normal — matching actual lunar gravity. Jump height increases from the standard 1.2 meters to roughly 7 meters, and hang time extends proportionally to about 4 seconds per jump. Fall damage thresholds shift dramatically: falls that would normally be fatal (30+ meters) become survivable, while the lethal fall height moves to approximately 180 meters.

Vehicle physics are profoundly affected — cars become airborne over small bumps and hills, with highway speed bumps launching sedans 3-4 meters into the air. Motorcycles and bicycles are particularly responsive, capable of achieving extended air time off any incline. Boat behavior changes too — wave impacts can launch smaller watercraft clear of the water surface, and jet ski jumps from boat wakes reach impressive heights. NPC vehicles experience the same physics, creating chaotic traffic as cars bounce off potholes.

Platform Differences

The PS5 DualSense adapts its haptic feedback to the reduced gravity — footsteps produce a lighter, more spaced-out tapping pattern, and landing impacts feel cushioned rather than heavy. The adaptive triggers reduce resistance across all actions, creating a physical sense of weightlessness during gameplay. Vehicle suspension haptics become bouncy and floaty, matching the visual vehicle behavior.

On Xbox Series X, the standard rumble motors provide differentiated feedback during Moon Gravity — vibration intensity decreases for landings and impacts, and the impulse triggers offer reduced resistance. Both platforms maintain identical physics calculations and jump heights. The visual particle systems for dust and debris adjust their fall rates to match the reduced gravity, maintaining visual consistency.

Impact on Saves & Progress

Moon Gravity is classified as a "physics modifier" cheat and disables all achievements and trophies while active. It persists as a toggle through gameplay sessions, fast travel, and mission starts until manually deactivated. The cheat auto-deactivates during certain scripted sequences where specific physics are required — primarily cutscenes with character interactions and some vehicle-specific missions.

Save files do not store Moon Gravity state — loading any save restores normal gravity. The Statistics menu tracks "Time Spent in Moon Gravity" as a cumulative timer, displayed in hours and minutes. Using Moon Gravity during property management activities (like the nightclub business) does not affect income calculations or property value.

Fun Uses & Scenarios

Driving the Scramjet rocket car off the Mount Kalaga summit with Moon Gravity active produces the longest airborne vehicle sequence possible in GTA 6 — the car can glide for roughly 45 seconds before touching down, covering nearly the entire distance from the mountain to the Leonida Keys coastline. The view from peak altitude shows the full map rendered below.

The stunt jump locations transform into launching platforms capable of reaching building rooftops and highway overpasses. The jump at the South Beach construction site sends vehicles over the hotel row, and landing on the Hotel Neptune rooftop pool (normally inaccessible by vehicle) has become a community benchmark challenge. Motorcycle stunt jumps become aerial ballet as the bike rotates slowly during extended hang time.

Cheat Combinations

Moon Gravity plus Super Jump turns the character into a near-flying entity — jumps reach approximately 40 meters in height with 8+ seconds of hang time. From Downtown Vice City/wiki/vice-city.html" style="color:var(--coral)">Vice City, a single jump clears the skyline and provides a panoramic view of the entire metropolitan area. Landing from these heights deals no fall damage due to the gravity modifier.

Combining Moon Gravity with Fast Run generates momentum that converts into extended horizontal jumps — sprint speed carries into jump arcs, allowing gap-crossing leaps between buildings that would be impossible under normal physics. The combination of Moon Gravity, Fast Run, and Explosive Rounds creates a chaotic experience where running gun battles feature slow-motion debris floating through reduced-gravity air.

Community Discoveries

Players found that Moon Gravity affects the tennis and golf mini-games in entertaining ways — tennis serves reach the back fence in a high arc, and golf drives travel approximately 6 times their normal distance, requiring completely recalibrated approach strategies. The golf course becomes effectively one long par-1 hole from the tee.

Vehicle enthusiasts documented that Moon Gravity reveals hidden vehicle suspension properties — some trucks and SUVs have higher spring rates than expected, bouncing more aggressively than sports cars. The Sandking XL has become the community's "Moon Gravity vehicle" because its tall suspension and high center of gravity produce the most dramatic mid-air rotations.

History in the GTA Series

Reduced gravity cheats first appeared in GTA: San Andreas as "Moon Gravity," though that version only affected vehicles — player characters maintained normal jump physics. GTA IV omitted the cheat entirely, focusing on realistic physics as a design priority under the RAGE engine.

GTA V reintroduced Moon Gravity with the critical addition of affecting both vehicles and characters, establishing the template GTA 6 follows. The GTA 6 version expands the scope further by applying reduced gravity to all physics objects including debris, trash, and NPC ragdolls — creating a more comprehensive low-gravity simulation than any previous entry.

FREQUENTLY ASKED QUESTIONS

Does Moon Gravity affect fall damage?

Yes — the lethal fall height shifts from approximately 30 meters to about 180 meters under Moon Gravity. Standard jumps and most building falls become completely survivable.

Can I reach normally inaccessible areas?

Absolutely. Moon Gravity combined with Super Jump allows access to most rooftops, overpasses, and elevated areas. Some players have reached the top of the tallest buildings in Downtown Vice City using this method.

How does it affect vehicle races?

Vehicle handling changes dramatically — bumps and hills launch cars airborne, creating an unpredictable racing experience. AI racers are also affected, so races become chaotic for everyone.

Does it work underwater?

Moon Gravity has minimal effect underwater — the existing water physics system overrides the gravity modifier for swimming and diving. Boats on the surface are affected normally.

Will NPCs float too?

Yes, NPC ragdoll physics follow Moon Gravity rules. Defeated NPCs float in slow arcs, and NPC vehicles become airborne over bumps just like player vehicles. Even debris from explosions drifts slowly in the reduced gravity.

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