🔫 PUMP SHOTGUN

The reliable room-clearer — rack, fire, repeat. A GTA staple since the beginning.

Pump Shotgun weapon in GTA 6 on GTA6Gang.com
📅 Last updated: April 25, 2026

Overview

The Pump Shotgun is GTA 6's foundational close-range weapon — a manually cycled 12-gauge that trades the Assault Shotgun's fire rate for superior per-shot damage, tighter spread patterns, and a satisfying mechanical rhythm that has made it a franchise icon since GTA III. The pump action requires a manual cycle between shots (approximately 0.8 seconds), creating a deliberate combat pace that rewards aimed shots over spray. Each blast delivers 10 pellets of 00 buckshot in a tighter cone than the Assault Shotgun, concentrating more damage at medium ranges and making the Pump Shotgun effective out to approximately 20 meters — a 33% range advantage over its automatic cousin. The weapon's 6+1 capacity (six in the tube magazine plus one chambered) reloads shell-by-shell, allowing tactical reloads during lulls — a critical advantage over the Assault Shotgun's all-or-nothing magazine swap. The Pump Shotgun is the weapon of controlled power: each shot is a deliberate investment that demands placement and timing, rewarding patient shooters with one-shot kills that the faster-firing alternatives require multiple rounds to achieve.

Damage & Stats

Per-shot damage is the Pump Shotgun's strength. Each of the 10 pellets deals 14 damage (versus the Assault Shotgun's 12 per pellet with only 8 pellets), for a maximum theoretical damage of 140 per shot — the highest single-trigger-pull damage of any non-explosive weapon in GTA 6. At 5 meters, all 10 pellets reliably hit, guaranteeing a one-shot kill against any human target regardless of armor. At 10 meters, 7-8 pellets connect for 98-112 damage — still a one-shot kill against unarmored targets and a two-shot against armored. At 20 meters, 4-5 pellets hit for 56-70 damage, requiring two shots for a kill but still dealing significant damage. Fire rate is approximately 75 RPM due to the manual pump cycle — dramatically slower than the Assault Shotgun's 300 RPM. The shell-by-shell reload takes 0.6 seconds per shell (total reload from empty: 4.2 seconds), but the weapon can fire at any point during the reload sequence — loading even one shell provides a ready shot. Headshot multiplier is 1.5x per pellet, making head-level aim worthwhile at close range.

Tactical Analysis

The Pump Shotgun demands a one-shot-one-kill philosophy. Its strength is the opening shot — the first blast from cover that drops an enemy before they can react. The 0.8-second pump cycle between shots creates a vulnerability window that must be managed through cover usage: fire, pump while returning to cover, expose, fire again. This rhythm makes the Pump Shotgun the ideal shotgun for cover-based combat where the player can pop out, deliver a devastating blast, and retreat. Against single enemies, the Pump Shotgun is superior to the Assault Shotgun — one well-placed shot versus multiple sprayed rounds. Against groups, the Pump Shotgun requires tactical prioritization: identify the most dangerous threat, eliminate with the first shot, cycle, engage the next. The weapon excels in ambush scenarios — initiating combat with a guaranteed-kill opening shot — and in defensive positions where enemies funnel through doorways. The shell-by-shell reload is a tactical feature, not a weakness: load two shells during any pause, and you always have two shots ready. Never empty the tube completely in combat.

Attachments & Mods

The Pump Shotgun supports five attachment slots. Optics: Flashlight (essential for dark environments — the Pump Shotgun is a natural home-defense/nighttime weapon), laser sight (hip-fire improvement), ghost ring sight (iron sight replacement that improves aimed accuracy). Muzzle: Choke (tightens spread by 25% — even more effective than on the Assault Shotgun due to the tighter base pattern), breacher muzzle (increases damage to doors and barriers for entry operations). Barrel: Extended barrel (increases range by 20%, extending the effective envelope to 25 meters), sawed-off barrel (reduces range but allows concealment under jackets — useful for missions requiring hidden weapons). Stock: Pistol grip (faster handling, reduced accuracy — for vehicle use), tactical stock (improved accuracy and recoil management), folding stock (concealment capability with moderate handling). Ammunition: Slug (single projectile, dramatically extended range, requires precision aim), flechette (armor-piercing), incendiary (sets targets on fire — devastating but limited availability), beanbag (non-lethal — useful for specific missions requiring alive targets).

Best Situations

The Pump Shotgun is optimal for: ambush initiations where the first shot matters most, cover-based defensive combat in doorways and corridors, single-target elimination where one shot must count, nighttime operations (with flashlight attachment), and non-lethal scenarios (with beanbag rounds). It's the best shotgun for free-roam encounters where enemies appear unexpectedly — the reliable one-shot kill provides instant threat resolution. The weapon is also the best choice for the first shotgun purchase — it's cheaper than the Assault Shotgun and teaches fundamental shotgun discipline that transfers to more advanced weapons. The Pump Shotgun is suboptimal for: multi-enemy rushes where the pump cycle creates vulnerability, sustained firefights where fire rate matters, vehicle-interior combat where the long barrel impedes movement, and any engagement beyond 25 meters. Pair with an SMG or pistol for transitions to medium range.

How to Obtain

Purchase: Available at Ammu-Nation from the very beginning of the game for $3,500 — one of the cheapest weapons, reflecting its ubiquity. Free acquisition: Found in the protagonist's first safe house weapon locker after The Introduction. Frequently found in residential properties during Repo Job missions, in police cruiser trunk racks, and dropped by enemies in virtually every combat mission. The Pump Shotgun is GTA 6's most commonly spawned weapon in the world. Upgraded variant: The "Tactical Pump" (ghost ring sight, extended barrel, tactical stock) is available at Ammu-Nation for $6,000. Unique variant: A Civil War-era pump shotgun replica with engravings is found in a hidden package in the Everglades — cosmetic only but visually distinctive.

GTA Series History

The Pump Shotgun is GTA's longest-serving weapon, appearing in every mainline title from GTA III onward. GTA III introduced the weapon as a devastating but slow alternative to the pistol, with the iconic pump animation that became a franchise trademark. Vice City maintained the standard while San Andreas added the sawed-off variant for dual-wielding. GTA IV grounded the weapon in realistic ballistics, making each shot feel weighty and consequential. GTA V provided the most extensive customization through Ammu-Nation's modification system. GTA 6's Pump Shotgun builds on this legacy with the most detailed pellet physics yet — each pellet is individually simulated, creating dynamic spread patterns that vary slightly with each shot. The addition of specialty ammunition (slug, incendiary, beanbag) expands the weapon's versatility beyond any previous iteration, while maintaining the visceral pump-rack-fire rhythm that has made the shotgun a GTA essential for over two decades.

The Pump Shotgun's rack-and-fire pump action produces GTA 6's most iconic weapon sound — the metallic "chk-chk" of a shell being chambered is both an audio signature and a gameplay mechanic, as the pump animation creates a 0.8-second delay between shots that defines the weapon's combat rhythm. This deliberate fire rate forces the player to make each shot count rather than relying on volume of fire, rewarding accuracy and positioning over reflexes. The pump sound also triggers heightened NPC fear responses — the audible chambering is more intimidating than the actual shot.

As the most affordable and widely available shotgun in Leonida, the Pump Shotgun is often the first long gun players acquire and remains viable throughout the entire game. Its modification potential — barrel length options, stock configurations, sight mounts, and ammunition variety — means the pump shotgun can be customized from a home-defense configuration to a tactical breaching tool to a hunting weapon depending on the player's current needs, providing more versatility per dollar than any other weapon in its price range.

Frequently Asked Questions

Is the Pump Shotgun better than the Assault Shotgun?

They excel in different scenarios. The Pump Shotgun deals more damage per shot and has better range, making it superior for single-target kills and ambushes. The Assault Shotgun fires much faster, making it better against multiple enemies and in panic situations. Most players carry both.

What's the best Pump Shotgun ammo type?

Standard buckshot is best for general combat. Slug rounds transform it into a medium-range precision weapon. Incendiary rounds are devastating but rare. Beanbag rounds are essential for missions requiring non-lethal takedowns.

Can the Pump Shotgun one-shot kill armored enemies?

At point-blank range (under 5 meters), yes — all 10 pellets connecting at 14 damage each delivers 140 total, which exceeds body armor protection. At 10+ meters, armored enemies typically require two shots.

Where's the earliest free Pump Shotgun?

The first safe house weapon locker after The Introduction contains a Pump Shotgun. It's also available for purchase at any Ammu-Nation from the start of the game for $3,500 — one of the cheapest weapons available.

Should I get the sawed-off barrel?

The sawed-off barrel reduces range significantly but allows concealment under clothing — useful for missions where carrying visible weapons draws attention. For general combat, keep the standard or extended barrel for better range.

WEAPON SPECS

WeaponPump Shotgun
TypeShotgun
DamageVery High
Fire RateLow
RangeShort-Medium
AccuracyMedium
Ammo Type12 gauge
Capacity6+1 rounds

Last updated April 25, 2026. For the full database, visit our Weapons Wiki Database.

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