🎮 SLOW MOTION

Slow down time to a crawl while maintaining normal aim speed. Enables cinematic combat and precise driving at high speeds.

Slow Motion in GTA 6 — Cheats guide
TYPE
World Cheat
DURATION
Toggle
DISABLES
Achievements
PLATFORM
All
📅 Last updated: April 24, 2026

Code & Input Method

Slow Motion activates with Triangle, Left, Right, Right, Square, R2, R1 on PlayStation, or Y, Left, Right, Right, X, RT, RB on Xbox. The cheat has three progressive intensity levels — entering the code once sets time to 75% speed, twice to 50%, and three times to 25%. A fourth input returns time to normal speed. A small clock icon appears on the HUD indicating the current slowdown level.

Each code entry takes about 2 seconds. The transition between speed levels is smooth rather than abrupt — time gradually decelerates over approximately 0.5 seconds. Audio pitch shifts correspondingly, dropping about a quarter octave per level. The player character moves at the slowed rate along with everything else — this is not a "bullet time" effect where you move at normal speed.

Effects & Changes

At 25% speed (level 3), all game systems operate at quarter speed — bullets travel visibly through the air, explosion fireballs expand slowly enough to observe their internal structure, and car crashes play out in detail. Vehicle handling feels smoother because input processing has more time per frame, making precision driving significantly easier. Weapon recoil patterns become manageable as the gun returns to center position four times slower.

The environment responds authentically at reduced speed — rain drops are individually visible, ocean waves move with a dreamy quality, and NPC conversations play at slowed pitch. The wanted system timer continues at the slowed rate, meaning a 2-minute escape timer effectively becomes 8 minutes at level 3. This extends all timed elements proportionally, including mission timers and event countdowns.

Platform Differences

PS5's DualSense adapts haptic feedback to the time scale — weapon recoil vibrations stretch proportionally, and impact feedback plays at the slowed rate with each individual haptic pulse becoming distinctly perceptible. The controller speaker processes audio at the reduced speed, creating a unique secondary audio channel that adds to the slow-motion atmosphere.

Both platforms render at their full frame rates regardless of the game-time slowdown, meaning visual quality actually appears enhanced at lower time speeds — anti-aliasing has more temporal data to work with, and particle effects render more smoothly. Xbox controllers provide slowed vibration patterns that match the time scale, though without the haptic granularity of the DualSense.

Impact on Saves & Progress

Slow Motion is classified as a "time modifier" cheat and disables all achievements while active at any level. The current slow-motion level persists through gameplay but resets to normal speed upon loading a save. The game doesn't allow saving while Slow Motion is active — the save menu displays a notice explaining the restriction.

Mission timers are affected by the slow-motion rate, which technically makes timed objectives easier since you have proportionally more real-world time to complete them. Speedrun communities consider Slow Motion use equivalent to pausing in terms of Real-Time Attack rules, though In-Game Time runs still count slowed time as actual elapsed time.

Fun Uses & Scenarios

Slow Motion at level 3 during a high-speed highway chase creates action-movie sequences — weaving between traffic at 200+ mph (game speed) while watching near-misses play out in observable detail. The Photo Mode combined with Slow Motion allows capturing mid-explosion frames, bullet trajectories, and vehicle deformation states that are invisible at normal speed.

Using Slow Motion during the nightclub dancing activity reveals choreography details normally too fast to appreciate — individual dance move transitions and the beat-matching system become clearly visible. Activating it during a skydive from maximum altitude produces a meditative 4-minute descent where cloud layers pass slowly and the ground map gradually sharpens from abstract to detailed.

Cheat Combinations

Slow Motion plus Explosive Rounds is the signature "action movie" combination — watching explosive bullet impacts detonate in slow motion while debris spirals outward creates visual spectacles at every trigger pull. Each shotgun shell's spread of explosive pellets detonates in sequence, visible as a ripple of small fireballs across the target area.

Combining Slow Motion with Moon Gravity produces a "space walk" effect — every jump, fall, and vehicle launch plays out in extended, dreamy slow motion with reduced gravity. A motorcycle stunt jump that normally takes 3 seconds stretches to 12+ seconds of graceful aerial rotation. Adding Fast Run to Slow Motion creates an interesting paradox where the character sprints at enhanced speed through a slowed world.

Community Discoveries

The photography community established that Slow Motion level 2 (50% speed) produces the best Photo Mode results — level 3 is too slow for dynamic action shots, while level 1 doesn't provide enough time to position the camera. The community has compiled a "cinematic settings" guide recommending specific slow-motion levels for different shot types: level 1 for car chases, level 2 for combat, level 3 for explosions.

Data miners confirmed that Slow Motion affects random event spawn timers, meaning rare encounters like the Ghost Hunter stranger mission's spectral appearances occur at proportionally longer intervals in real time. However, the reduced speed doesn't affect the probability — just the timing — meaning patient players can use Slow Motion to better observe and react to time-sensitive random events.

History in the GTA Series

Slow motion as a cheat first appeared in GTA III with a simple on/off toggle. San Andreas introduced the three-level system that GTA V and GTA 6 both use. GTA IV's realistic design philosophy excluded slow motion from cheats but introduced it as a gameplay ability through the phone's "slow motion while aiming" feature.

GTA V adopted a hybrid approach — slow motion as both a cheat and a character ability (Franklin's driving skill and Michael's combat ability). GTA 6 separates these systems: the cheat affects all time universally, while character-specific abilities (if present) only slow aiming. The three-level progression and cycling toggle system originated in San Andreas and has remained unchanged in concept for two decades.

FREQUENTLY ASKED QUESTIONS

Does Slow Motion affect my character's speed?

Yes — everything slows equally, including your character. This is a universal time modifier, not a "bullet time" effect. Your inputs are processed at the same rate, but their execution plays out in slow motion.

Can I use it during cutscenes?

No, the cheat automatically deactivates when a cutscene or scripted sequence begins. It reactivates at your last-set level when gameplay resumes.

Does it make driving easier?

Significantly — slower time gives you more reaction time for steering, braking, and obstacle avoidance. Many players use level 1 (75% speed) specifically for difficult vehicle challenges.

How does it affect mission timers?

Mission timers slow proportionally — a 2-minute timer at level 3 (25% speed) gives you approximately 8 minutes of real-world time to complete the objective.

What happens at level 3 speed?

At 25% game speed, bullets become visible in flight, explosion fireballs expand observably, and audio pitch drops noticeably. It creates a highly cinematic experience ideal for Photo Mode captures.

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