🏢 EVERY GTA 6 PROPERTY & BUSINESS

Safehouses, garages, clubs, criminal fronts and the returning brands you'll shop at — 52 entries across Leonida, grouped by type and honest about what's confirmed.

Updated June 3, 2026 · GTA6Gang Editorial Team

How to read this list

Property is where a Grand Theft Auto player's money eventually goes — the safehouse, the car garage, the nightclub you bought to launder it all. GTA 6's Leonida is built for that fantasy, from Keys stilt-houses to South Beach condo towers. But almost none of the GTA 6 "property system" you'll read about online is confirmed — and a lot of it is presented as if it were.

This page gathers every property and business we track for GTA 6 — 42 properties across 7 types, plus 10 returning brand businesses — and is upfront about the source for each. A small number are confirmed story locations Rockstar has actually shown. Many more are concepts — ownable-property ideas grounded in franchise precedent (GTA Online's nightclubs, garages and warehouses) or in the real Miami the setting parodies, but not confirmed as GTA 6 mechanics. The status badge on each row tells you which:

  • Shown in official media — this exact place appears in an official GTA 6 trailer, screenshot, or Rockstar's own character bios.
  • Grounded concept — not confirmed as ownable, but anchored to something real: a confirmed character, a confirmed region, or a confirmed activity.
  • Concept (series history) — an ownable-property idea based on franchise precedent and the setting, not on anything Rockstar has shown for GTA 6.

Crucially, Rockstar has not confirmed that GTA 6 has a property-purchasing system at all — let alone prices, yields or unlock requirements. Earlier versions of several of these pages invented exactly that kind of detail before it was removed. Of the 42 properties here, 3 are shown story locations and 12 are grounded concepts; the rest are clearly-labelled ideas. Each entry links to its full database write-up.

Confirmed story locations · 6 entries

PROPERTY GTA 6 STATUS NOTES
Jason's Beach HouseShown in official mediaJason's starting home in the Leonida Keys — a stilted coastal house owned by drug runner Brian Heder. Shown in Trailer 2.
Starlet MotelShown in official mediaTrailer 1's "Trust? Trust" room is set in the Starlet Motel, Port Gellhorn. A story location — roadside motels as ownable property are not confirmed.
Boat YardShown in official mediaBrian Heder's boat yard is confirmed in his official Rockstar bio as a working smuggling front. What's unconfirmed is whether the player can buy, run or earn from it.
Boobie Ike's Strip ClubGrounded conceptThe Vice City strip club tied to confirmed character Boobie Ike — a story location, not a confirmed purchasable business.
Only Raw Records StudioGrounded conceptThe record studio in Boobie Ike's orbit, tied to confirmed characters Dre'Quan Priest and Real Dimez. A story setting, not a confirmed ownable property.
Lucia's PlaceGrounded conceptLucia Caminos' side of the story — after prison she moves in with Jason in the Keys. A separate "Lucia's apartment" is fan expectation, not shown.

Residences & safehouses · 8 entries

PROPERTY GTA 6 STATUS NOTES
Ambrosia Suburban HomeGrounded conceptA suburban home in the confirmed Ambrosia region. The place is real in the fiction; an ownable house there is expectation, not shown.
Grassrivers CabinGrounded conceptA remote swampland cabin safehouse in confirmed Grassrivers. The region is real; an off-grid hideout property is unconfirmed.
Downtown Vice CondoConcept (series history)A mid-tier Vice City condo concept — plausible for a returning safehouse tier, but not shown or priced by Rockstar.
Ocean Beach PenthouseConcept (series history)A high-floor oceanfront condo penthouse — the owned-residence angle, rooted in Miami's luxury-tower boom. Unshown and unpriced.
Penthouse Suite HotelConcept (series history)The buy-and-live-in-it angle: a residence inside a hotel, in the tradition of Miami's condo-hotels. Not shown or confirmed.
Penthouse Hotel SuiteConcept (series history)The check-in-and-live-large angle: a short-stay Ocean Drive suite, rooted in South Beach's Art Deco hotels. Not shown or priced.
Keys HouseboatConcept (series history)A houseboat-as-home concept unique to the Keys — atmospheric, but unshown and unconfirmed.
Private IslandConcept (series history)The classic "ultimate endgame property" fantasy in the Keys archipelago. Pure speculation; Rockstar has shown nothing of the kind.

Vehicle premises · 8 entries

PROPERTY GTA 6 STATUS NOTES
Auto ShopConcept (series history)The legit customization-and-tuning business, in the Los Santos Tuners tradition. Plausible, unconfirmed.
Auto Body ShopConcept (series history)The body-repair and re-VIN angle: collision work out front, stolen-car laundering behind. Distinct from the tuner Auto Shop. Not shown or confirmed.
Multi-Story GarageConcept (series history)A large vehicle-collection garage concept in the GTA Online tradition. Plausible, but unshown.
Underground GarageConcept (series history)A concealed garage for stashing hot cars — a fun idea, but not shown or confirmed.
Rural Barn GarageGrounded conceptA converted-barn vehicle store in confirmed Grassrivers backcountry, grounded in Florida's real ranch tradition. The area is real; the property is expectation.
Luxury Car DealershipConcept (series history)An exotic-car dealership in the GTA Online showroom tradition. Plausible, but unconfirmed.
Car WashConcept (series history)The classic "cash business as laundering front" concept — a GTA staple in flavour, but unshown and unconfirmed.
Airport HangarConcept (series history)An aircraft-hangar property in the GTA Online Smuggler's Run tradition. Plausible, but unshown.

Nightlife & dining · 6 entries

PROPERTY GTA 6 STATUS NOTES
Vice City NightclubGrounded conceptVice City's on-screen clubs and their franchise lineage — from the original Malibu Club to the real South Beach scene. For the ownable mechanic, see Nightclub Business.
Nightclub BusinessConcept (series history)The ownable-club mechanic: how GTA Online's After Hours nightclub works, and why a GTA 6 version is expected — though owning one is unconfirmed.
Neon Mile BarConcept (series history)A small neon-strip bar — a fan-named concept, not a Rockstar location. The corner-bar end of Vice City nightlife.
Beach BarConcept (series history)A beachfront tiki-bar concept — a perfect Vice City vibe, but unshown and unconfirmed.
Beachfront RestaurantConcept (series history)A waterfront dining concept on Ocean Beach — setting-appropriate, but unshown and unconfirmed.
Food Truck BusinessGrounded conceptA mobile-food concept rooted in Miami's real Cuban food-truck and ventanita culture. Plausible flavour, but unshown as a GTA 6 mechanic.

Criminal premises · 5 entries

PROPERTY GTA 6 STATUS NOTES
Drug LabConcept (series history)A remote drug-lab concept — fits Grassrivers and Jason's drug-runner ties, but is leak/expectation, not confirmed.
Smuggler's WarehouseConcept (series history)A contraband-warehouse concept — fits industrial Port Gellhorn and GTA Online's import/export loops, but unshown.
Port Gellhorn WarehouseGrounded conceptAn industrial warehouse in confirmed Port Gellhorn. The place is real; a convertible warehouse-safehouse is unconfirmed.
ScrapyardConcept (series history)A salvage-yard-as-chop-shop concept — plausible in industrial Port Gellhorn, but unshown and unconfirmed.
Gun StoreConcept (series history)An Ammu-Nation-style gun store concept — weapon shops are a GTA constant, but a GTA 6 store as an ownable business is unconfirmed.

Maritime & waterfront · 6 entries

PROPERTY GTA 6 STATUS NOTES
Dive Shop & MarinaGrounded conceptA dive-shop concept anchored by confirmed GTA 6 scuba diving and the real Key Largo reef. The activity is shown; the business itself is unconfirmed.
Fishing CharterConcept (series history)A deep-sea charter business concept from the Keys — setting-appropriate, but unshown and unconfirmed.
Fishing Charter BoatConcept (series history)The charter vessel angle — a tourist-fishing boat from the Keys. Setting-appropriate but unshown.
Keys Marina DockConcept (series history)A private-dock concept in the Keys for boat storage — fits the maritime setting, but unshown.
Vice City Marina SlipConcept (series history)A Vice City boat-slip concept with tiers from small dock to yacht berth. Plausible, but unshown and unpriced.
Port Gellhorn BerthGrounded conceptAn industrial dock-berth for larger vessels — fits confirmed Port Gellhorn, but unshown and unconfirmed.

Other ventures · 3 entries

PROPERTY GTA 6 STATUS NOTES
Recording StudioGrounded conceptA general recording-studio concept, grounded by the confirmed Boobie Ike music operation, but ownership is unconfirmed.
Taxi CompanyConcept (series history)A taxi-firm concept modelled on GTA V's Downtown Cab Co. Real precedent, but unconfirmed for GTA 6.
Real Estate OfficeConcept (series history)A meta-business that would unlock more property purchases — a neat idea, but entirely unconfirmed.

Returning brand businesses · 10 brands

Separate from ownable property, these are the in-world brand storefronts — the shops and services GTA players have used for two decades. Every one is an established GTA brand that would be strange to leave out, so all are expected to return in some form. What's unconfirmed in every case is the GTA 6 specifics: locations, catalogues, prices and mechanics. None has been detailed by Rockstar.

BRAND TYPE STATUS / NOTES
Ammu-NationGun storesGTA's long-running gun-store parody. Locations, stock and prices for GTA 6 aren't confirmed.
Maze BankBankingGTA's most prominent bank brand. Banking services, rates and any stock market for GTA 6 aren't confirmed.
Los Santos CustomsVehicle modsFrom Pay 'n' Spray to full custom shops. GTA 6 mod menus and prices aren't confirmed.
Legendary MotorsportCar salesGTA Online's high-end car storefront. A GTA 6 version and its catalogue aren't confirmed.
BincoBudget clothingThe bottom rung of GTA's clothing economy — and a real brand parody. GTA 6 specifics aren't confirmed.
SuburbanMid-tier clothingGTA's mid-tier wardrobe staple. GTA 6 store specifics aren't confirmed.
PonsonbysLuxury fashionGTA's recurring luxury-fashion brand, likely to return. Locations, prices and any reputation mechanics are unconfirmed.
Barber ShopsGroomingHair and facial-hair customisation — a two-decade staple. GTA 6's specific shops and mechanics are unconfirmed.
Tattoo ParlorsBody artA customization feature with a real lineage. GTA 6 tattoo specifics aren't confirmed.
24/7 StoresConvenienceA staple of every GTA map. GTA 6 store robbery and purchase mechanics aren't confirmed.

The honest takeaway

Strip away the speculation and the confirmed picture is small: a few story locations Rockstar has actually shown — Jason's Keys beach house from Trailer 2, the Starlet Motel from Trailer 1, and Brian Heder's boat yard named in an official bio — plus a cluster of locations grounded in confirmed characters and regions. Everything else on this page is an honest concept: an ownable-property idea drawn from GTA Online's playbook or the real Miami, clearly labelled as not-yet-confirmed.

The single most important caveat bears repeating: Rockstar has not confirmed a property-buying system for GTA 6 at all. The returning brands almost certainly come back; whether you can own a nightclub, a garage or a beach house the way GTA Online let you is genuinely unknown today. This page tracks the possibilities honestly and updates the moment Rockstar shows more. For the full write-up on any entry, follow its link, or browse the Properties hub and Businesses hub.

This roundup synthesizes our individual property and business pages. "Shown" status reflects appearances in GTA 6's two official trailers, screenshots, or Rockstar's official character bios; "grounded" and "concept" entries are based on confirmed characters/regions/activities or franchise precedent respectively, and are labelled as unconfirmed. No prices, yields or unlock requirements are stated as fact, and no property-ownership system is asserted as confirmed.